Post A Comment

User Comments:

D3c3nd4n7, July 25th, 2015, 12:14 pm     Reply

What was that about Billy's mother D:

ChibiSilverWings, July 25th, 2015, 3:17 pm     Reply

@D3c3nd4n7: Hmmm.... I wonder.

shylarah, July 25th, 2015, 5:39 pm     Reply

Also see I'm justified in feeling sorry for her. He hurts her, even if it /is/ just an act. Acts can hurt just as much.

I wonder who his second is...a girl, eh?

burningtyger, July 27th, 2015, 12:37 am     Reply

@shylarah: Yes, but I think he saw it, being said master of emotional exploitation. I hope he apologizes once they are safely inside. And I think Francis may well be his second.

CitricThoughts (Guest), July 26th, 2015, 8:38 am     Reply

So I just read through the archive today, excellent work with the story overall.

One thing I do want to say is that this story made me understand VERY clearly why Hunters and Banishers go after mages though. If Amical and the like represent the nicer mages in this setting it's really easy to justify the crusades of someone like a banisher. Considering they come from traumatic awakenings and how the cast was awakened it's somewhat surprising none of them became one. Though that would have screwed up the narrative, I'm sure. I wouldn't be surprised if past batches of seedlings produced some, though.

Of course I'm mostly all about Hunter so I'm a tad biased in favor of hunters and banishers. Yeah, Banishers are supposed to be crazy but I just see them as hunter/mage hybrids. After all a lot of hunters are just as nuts in their own special way. They can be treated like the mage equivalent of a slasher but it's just as easy to treat them as... well, hunter/mages. And I can't imagine them doing anything but good should they get unleashed in the crate cave or somewhere similar. Places like that and people like Amical are practically why hunters and the like exist in the first place.

Anyway the comic is interesting. I'm glad I gave this a read-through and I'll keep going for a while.

ChibiSilverWings, July 26th, 2015, 12:45 pm     Reply

@CitricThoughts: Well hey, thanks so much for the thoughts! It's awesome to know you had a nice time reading it and that you'll stick with us a bit.

Admittedly I've never been too into Hunter, mostly because the premise of the game prompts a lot of conflict and fighting, and I kinda prefer diplomacy. Not that any setting isn't capable of sustaining a game with whatever theme you want, Hunter just happens to be one we haven't focused a ton on. So super awesome to get that perspective from someone who loves it!

Your comment did make me think more about Banishers and I'll be keeping that in mind for the future for sure.

It's really fun to hear the thoughts from someone coming from that background! I hope you keep enjoying where we go with this, there's a lot of places still to go heh. Thanks again for giving morphE a go and for deciding to keep reading for a bit!

CitricThoughts (Guest), July 26th, 2015, 6:55 pm     Reply

@ChibiSilverWings: Thanks Chibi!

Played properly Hunter is a very social game. A hunter that goes out killing indiscriminately will either quickly be killed by something with supernatural power or will become a slasher.

For instance, this story shows precisely why you wouldn't want to just kill everyone in the house. The seedlings are innocent. Amical has lost the plot and no longer thinks he, as a mage, need follow sleeper morality or law. His employees help him, but some are stockholm syndrome suffering former seedlings themselves.

A hunter has to figure all of this out and not get caught, not get committed to an asylum, and not accidentally kill an innocent or forgive a monster. Hunters have to choose very, VERY carefully who, when, and how to hunt. Mages being particularly human means you've got a very thin line between becoming a hunter and a slasher if you specialize in going after them. Moreover it's easy to get played by one mage or other supernatural being wanting you to kill another in a power play and setting up false evidence to get you moving that way.

Hunters are almost universally people who survive encounters with the more dangerous aspects of the WoD. Someone who survived the cave and didn't awaken as a mage would almost certainly become a hunter as would someone who survived Amical's awakening ceremony without actually waking up (however unlikely that'd be). Well, unless there are rules prohibiting mage-candidates from becoming hunters, but I don't recall any off the top of my head. I seem to recall the books allowing for it, you just lose hunter benefits.

One setting I like to run is a rural game - one where entire towns could be ruled by vampires, mages, or entirely consist of hunters. A small town game is a VERY different game than a metropolitan game. Disbelief is less of an issue but resources are tighter, hiding your movements can be all but impossible and a vampire or mage ruling a town could turn an entire city of normal humans violently against you. The reverse is also true if you come across a town run by witch hunters as a mage. It's especially vital to be good at the social aspects of the game there. Since I'm from small town Idaho it has always been interesting to me to run in a setting like that.

@Leliel: I wasn't especially familiar with Banishers before last night as my familiarity with Mage is really, really rough. I've looked it up now and yeah, that makes sense. Those Banishers are definitely crazy. I think it's entirely plausible to have a normal mage without that particular flaw that hunts other mages though. At the most generous you could think of them as a kind of wild west sheriff in a place with no law. Not going out indiscriminately, just trying to enforce sleeper law and morality on people who are immune to mortal authorities and somehow avoid getting curbstomped by an archmage in the process (probably unsuccessfully). I had the idea years ago of having a mage raised as part of a group of hunters only to later awaken. A mage like that might end up as a particularly interesting sort of person. Mind you a player like that in a game might end up as more of the annoying "no fun allowed" paladin groups dislike in D&D. It really depends on the skills of the storyteller or player.

@Alexis_Royce: Slasher is a great setting. You can play it as an X-files style game where you're FBI Agents dealing with weird stuff, as a horror game where you're basically a character in a slasher flick or any number of other ways. Hunters that go nuts and turn into slashers can be particularly interesting. I remember one in book story example of a hunter that hunts mages deciding to go and hunt down people who could even potentially become a mage.

I hope you all have a blast with it!

ChibiSilverWings, July 27th, 2015, 2:54 am     Reply

@CitricThoughts: The way you describe it sounds very up my alley :) with a good DM I'm sure it's awesome, I hope I have some chances to play sometime!

That rural game sounds wicked fun, you might even be able to run a mixed group there.

As for what you're describing for the wild west sheriff? The Guardians of the Veil can sometimes have that roll, kinda. But actually, ((REDACTED REDACTED)) in morphE.

CitricThoughts (Guest), July 27th, 2015, 3:59 am     Reply

@ChibiSilverWings: Since you found the idea of a rural game interesting Chibi you and your group might get some benefit from this. =sharing

That's a copy of the "Hunter: Idaho" setting I worked on years back. My game store (the only local one) burned down and the community fragmented so I never did manage to finish it and haven't played for a few years. Still you may find it interesting.

I wrote up an Idaho/Oregon based werewolf hunting focused conspiracy and partially wrote up a hunter group founded by the Mormon church.

Even if you never use it I hope it makes for some fun reading! Personally I'd be glad for anyone to use it as it'll just sit and gather dust otherwise.

Leliel (Guest), July 26th, 2015, 2:26 pm     Reply

@CitricThoughts: Well, that depends.

Some Banishers, like Logophages, are simply normal wizards with a fear of certain parts of magic, often a healthy one.

Other Banishers, the ones like that since Awakening are...well, you know how people in Lovecraft go mad from the revelation? A constant refusal to confront the revelation does much the same thing. Which makes them less witch hunter and more of a very mentally unhealthy antithesis of normal mages, who are defined at least partially by curiosity.

To put in perspective; in 2E, born Banishers have Integrity instead of the normal replacement, Wisdom...which means they can't actually access their own magic without going insane.

burningtyger, July 27th, 2015, 12:54 am     Reply

@Leliel: I was really worried at first that Billy was going to turn out a Banisher, because he liked his normal life; there's a line in the drama version of Alice of Human Sacrifice that seemed to apply:" If I destroy everything here, I can return to the normal world!" But he's definitely a mage.

Alexis_Royce, July 26th, 2015, 3:00 pm     Reply

Chibi's gonna have to start liking Hunter soon, though. We're launching into a Slasher game next!

burningtyger, July 27th, 2015, 1:07 am     Reply

@Alexis_Royce: "Let's have you tell them why I left." Shit shit shit. Either they had a falling out or Francis had him kidnapped so she could take his place.

Arukoir (Guest), July 27th, 2015, 1:41 am     Reply

Well, if the limo hasn't left, he could be talking to Rick instead. I really hope he is.

IceAngelRae, July 31st, 2015, 7:29 am     Reply

I'm still really liking Billy's hair.

shylarah, July 31st, 2015, 5:45 pm     Reply

I need to know more about Slashers, Banishers, and Hunters. *grabby hands for lore, despite lack of time to do her own research and reading*

Caswin, August 27th, 2015, 10:02 pm     Reply

Cool people wear dark glasses.

The jury's out on whether or not it's cool to bump into things.

Regardless, not all people who wear dark glasses are cool.